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Standard Archery Range Rules

  1. Never shoot an arrow straight up into the air.
  2. Always shoot at a definite target.
  3. Know and obey all range commands.
  4. Keep your arrows in the quiver until you are told to shoot. Do not nock arrows until ready to shoot.
  5. Always wear your arm guard and finger tab or shooting glove.
  6. Only use equipment that is in good repair; never use a bow or arrows that are damaged.
  7. Always keep your arrows pointed down or towards the target.
  8. Shoot only at your own target.
  9. If you drop an arrow, leave it on the ground until you are told to retrieve your arrows.
  10. Never "dry fire" a bow (draw back the string and release without an arrow in it).

Archery Range Whistle Commands

Two blasts - "Archers to the shooting line."
One blast - "Begin Shooting."
Three blasts - "All lanes clear, retrieve arrows."
Five or more blasts (series) - "CEASE FIRING immediately and put your arrows in your quiver."

Archery Range Procedures

  • Stand behind the waiting line until you hear two whistles or the verbal command "Archers to the shooting line." Pick up your bow and straddle the shooting line.
  • Keep your arrows in your quiver until you hear 1 whistle or the verbal command "Begin shooting."
  • After you have shot all your arrows, step back from the shooting line, set your bow on the rack, and wait behind the line. This will indicate to the rangemaster that you are done for the round.
  • After everyone is done shooting and waiting behind the line, the rangemaster will blow the whistle three times. Then you may walk forward and retrieve your arrows.
  • In field archery, when recovering arrows, always lean your bow against the face of the target to warn archers who may be following you that you are behind target.
  • Replace your bowstring, bow, arrows, or safety equipment whenever they become worn.

Glossary of Terms

Anchor Point - The point on an archer's face to which the index finger or drawing hand is contacted during the act of aiming.
Archery Golf - Adaptation of the use of the bow and arrow to the game of golf.
Arm Guard - A piece of leather or other material worn on the arm holding the bow to protect the forearm from the snap of the bowstring.
Arrowhead - The tip or pile of an arrow, designed to protect the point of the arrow or to aid in killing.
Arrowplate - A piece of material that is glued to the side of the bow at the point where the arrow contacts it. It provides protection for the bow from the friction of the arrow and provides a consistent release.
Arow Rest - A small protrusion on the bow at the point where the arrow will rest during the draw.
Back - The outer side of the bow, farthest away from the string.
Barbs - The two sharp points of an arrowhead that project backward.
Belly - The side of the bow nearest the string.
Bow Arm - The arm that holds the bow while shooting.
Bow Sight - A sighting device attached to the bow.
Bowyer - One who makes bows.
Brace - To string a bow.
Broadhead - a hunting point with two or more cutting edges.
Butt - Any material designed to stop arrows. A target face is pinned on the butt.
Cast - The distance a bow can shoot.
Clout - A white object such as a cloth that is placed on a stake as a mark for long-distance shooting.
Cock Feather - The feather that is at right angles to the bow during the draw: usually the odd-colored feather.
Composite Bow - A bow made of more than one substance.
Creep - To let the arrow slide forward on the arrow rest prior to the release.
Crest - The decoration on the shaft of an arrow, usually consisting of several bands of color. It is used for identification.
Crossbow - A bow so designed that it is shot similarly to a gun with a groove or barrel that directs the arrow and a trigger which releases the string.
Draw - 1 The act of pulling back the bowstring; 2 The measure of the distance between the string at rest and the string when pulled fully back to the anchor point.
Drawing Arm - The arm that draws the bowstring.
End - Six arrows shot one after the other.
Field Arrow - A heavy-duty arrow adaptable for hunting.
Fistmele - The distance between the handle and string when the bow is strung. Often measured by placing the fist on the bow handle and raising the thumb toward the string.
Fletch - To put the feathers on the arrow.
Fletcher - One who puts feathers on an arrow: also used to designate the jig used in placing feathers on the arrow.
Fletching - the feathers on the rear of the arrow designed to control and stabilize the flight of the arrow.
Flight Arrow - A light arrow used in shooting for distance.
Flight Bow - A bow designed for maximum cast with little consideration for accuracy.
(Shooting) Glove - A "skeleton" glove with fingertips for the first three fingers of the release hand. It protects the fingers of the archer from the bowstring.
Handle - The rigid center portion of the bow which is held when shooting.
Head - Point or tip of the arrow.
High Strung - A bow is high-strung when the distance between the handle and string (fistmele) is more than the manufacturer recommends.
Hit - To strike the target for a score.
Holding - Keeping an arrow at full draw while aiming.
Instinctive Aiming - Aiming with both eyes on the target, only for quick shooting.
Kissing Button/Kisser - An object on the string of a bow. It is used by sight shooters to establish a better anchor point. The object is touched by the lips when holding for a more consistent draw.
Kick - A bow is said to "kick" when a jar is felt after a shot.
Laminated - A bow constructed of more than one material, usually strips of wood and fiberglass glued together.
Limb - Either the upper or lower active portions of the bow.
Longbow - A bow held in the hand and not fired by a mechanical device.
Loose - The actual release of the draw string.
Nock - 1 Portion of the arrow that is fitted to the string; 2 Either of the two ends of the bow where the bowstring is fitted; 3 The act of connecting the arrow to the bow string.
Nocking Point - Point on the bowstring where the arrow is nocked. Often marked by extra serving or a bead. When a nocking bead is used, the arrow is fitted below the bead.
Overbowed - When an archer is equipped with too strong of a bow.
Overdraw - To draw an arrow so far that the point passes the belly of the bow.
Pile - The head, tip, or point of an arrow.
Plastic Vanes - Plastic material used in place of turky feathers for fletching.
Point Blank - The distance at which the point of aim and the center of the target are the same.
Point of Aim - An auxiliary mark used in aiming at the target.
Quiver - A receptacle for carrying or holding arrows. At Angus Arrows, we use this as another term for "shopping cart."
Range - 1 Distance to be shot; 2 A shooting ground, indoors or out.
Reflexed Bow - A bow which, when unstrung, bends in the opposite way to its curve when strung.
Release - 1 To let the bowstring roll off the fingertips, thus sending the arrow on its way; 2 a mechanical aid for drawing the string, loosing the string at the pull of a trigger.
Round - A series of arrows shot at prefixed distances.
Roving - Shooting at random objects at unknown distances.
Self - Any bow or arrow made entirely of one piece of wood.
Serving - A wrapping of thread around the bowstring to protect it where the arrow is nocked and hwere the loops contact the bow nocks.
Shaft - The main body of the arrow.
Shaftment - That portion of the arrow to which the feathers are glued.
Shooting Line - The line astride or behind which the archer stands, and which marks a specific distance.
Spine - A term used in archery to describe the stiffness of an arrow shaft in relation to its thickness, weight, and length.
String Fingers - The three fingers used to draw back the bowstring.
Strung Bow - A bow that is ready for shooting; also called a braced bow.
Tab - A flat piece of leather or plastic worn on the hand to protect the fingers when drawing the string.
Tackle - General term to describe any or all of an archer's gear.
Target Face - The painted front of a target.
Tassel - A yarn tassel worn on the archer's belt and used to wipe arrows clean.
Toxophilite - An archer or one who is interested in the history of the sport; "Archery lover." Angus is a toxophilite, and if you are reading this, you probably are too.
Trajectory - The path of the arrow in flight.
Vane - The feathers or plastic substitutes that act as rudders in steering the arrow.
Wand - A slat, 2 inches wide and 6 inches long, shot at from a distance of 100 yards.
Weight of Bow - The number of pounds of pull on the bowstring necessary to bring the arrow to full draw

Helpful and Related Links

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